Closed
Bug 1314935
Opened 8 years ago
Closed 8 years ago
Flash game would not respond with key / mouse
Categories
(Core Graveyard :: Plug-ins, defect)
Tracking
(firefox49 wontfix, firefox-esr45 unaffected, firefox50 unaffected, firefox51+ unaffected, firefox52+ unaffected, firefox-esr52 unaffected, firefox53 unaffected, firefox54 unaffected, firefox55 fixed)
RESOLVED
FIXED
Tracking | Status | |
---|---|---|
firefox49 | --- | wontfix |
firefox-esr45 | --- | unaffected |
firefox50 | --- | unaffected |
firefox51 | + | unaffected |
firefox52 | + | unaffected |
firefox-esr52 | --- | unaffected |
firefox53 | --- | unaffected |
firefox54 | --- | unaffected |
firefox55 | --- | fixed |
People
(Reporter: alice0775, Unassigned)
References
()
Details
(Keywords: regression, Whiteboard: [DUPEME], STR in comment #0)
[Tracking Requested - why for this release]:
[Tracking Requested - why for this release]:
Setting dom.ipc.plugins.asyncdrawing.enabled = false fixes the problem
Reproducible: 100%
Steps To Reproduce:
1. Open http://ja.y8.com/games/pirate_the_treasures_return in a new tab
2. Wait for loading the game menu
3. Click [>] button
--- observe, hover highlight, response
4. Click [PLAY] in "LOCAL SAVE" pane
--- observe, hover highlight, response
5. Wait for loading the game
6. Press [W] ,[SPACE] key to jump
--- observe, whether the hunter jumps or not
7. Click on the game area
--- observe, whether the weapon is fired or not
8. When a game finished, Click on [reload] icon to restart the game
--- observe, hover highlight, response
Actual Results:
Button would not respond.
Nothing happens with Key press.
Sometimes, it respond after toggle window size mode (minimize, restore) or switch tabs
Expected Results:
The button should highlight when hover over and click on it.
The button and key should be respond.
Reporter | ||
Updated•8 years ago
|
Keywords: regression
Whiteboard: [DUPEME]
Comment 1•8 years ago
|
||
Hmm, no issues here with nightly and async painting turned on. Tracy, please test this game in a slower vm to see if you can reproduce.
Flags: needinfo?(twalker)
Comment 2•8 years ago
|
||
With latest Nightly, I can repro slow response to clicks when in asyncdrawing mode. Is not reproducible with asycdrawing turned off. It is more easily reproduced while several other tabs were open with flash animations. in this case, I had Alice's test case from bug 1314467 opened in 5 other tabs.
Flags: needinfo?(twalker)
Comment 4•8 years ago
|
||
Hi :jimm,
Can you help find an owner for this per comment #2?
Flags: needinfo?(jmathies)
Reporter | ||
Comment 5•8 years ago
|
||
FYI, disabling Flash Plugin Protect Mode fixes the problem.
https://hg.mozilla.org/mozilla-central/rev/79feeed4293336089590320a9f30a813fade8e3c
Mozilla/5.0 (Windows NT 10.0; WOW64; rv:53.0) Gecko/20100101 Firefox/53.0 ID:20161116030212
Comment 6•8 years ago
|
||
This has been triaged, it's one of the async plugin bugs. no ownership yet since we are waiting on other fixes to land.
Flags: needinfo?(jmathies)
Updated•8 years ago
|
Flags: needinfo?(twalker)
Updated•8 years ago
|
Updated•8 years ago
|
Flags: needinfo?(twalker)
Whiteboard: [DUPEME] → [DUPEME], STR in comment #0
Comment 7•8 years ago
|
||
Too late for 51, mark 51 as won't fix.
Updated•8 years ago
|
status-firefox53:
--- → affected
status-firefox54:
--- → affected
Updated•8 years ago
|
Blocks: flash-async-drawing
Comment 8•8 years ago
|
||
input and rendering profile:
https://perfht.ml/2l0hwT7
Updated•8 years ago
|
Comment 9•8 years ago
|
||
(In reply to Jim Mathies [:jimm] from comment #8)
> input and rendering profile:
> https://perfht.ml/2l0hwT7
This site is a good test case for input delays. AFAICT we're actually doing ok perf wise. External to us though one of the flash processes is consuming 75% or more of the cpu, which drags everything down.
Comment 10•8 years ago
|
||
(In reply to Jim Mathies [:jimm] from comment #9)
> (In reply to Jim Mathies [:jimm] from comment #8)
> > input and rendering profile:
> > https://perfht.ml/2l0hwT7
>
> This site is a good test case for input delays. AFAICT we're actually doing
> ok perf wise. External to us though one of the flash processes is consuming
> 75% or more of the cpu, which drags everything down.
This said, flipping back to windowed mode I see the same cpu use, but in that case input is processed in a more timely way.
Updated•8 years ago
|
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
Updated•8 years ago
|
status-firefox55:
--- → fixed
Updated•8 years ago
|
status-firefox-esr52:
--- → unaffected
Updated•3 years ago
|
Product: Core → Core Graveyard
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Description
•