Closed
Bug 1701563
Opened 4 years ago
Closed 4 years ago
Recreate RenderThread::mSingletonGL during fallback to RenderCompositorOGLSWGL
Categories
(Core :: Graphics: WebRender, enhancement)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
89 Branch
Tracking | Status | |
---|---|---|
firefox89 | --- | fixed |
People
(Reporter: sotaro, Assigned: sotaro)
References
Details
Attachments
(1 file)
(deleted),
text/x-phabricator-request
|
Details |
GLContext for CompositorOGL does not need depth buffer. Then it is better to re-create the mSingletonGL during fallback to RenderCompositorOGLSWGL.
This recreation could also reset GLContext problem.
Assignee | ||
Updated•4 years ago
|
Assignee: nobody → sotaro.ikeda.g
Assignee | ||
Updated•4 years ago
|
Summary: Recreate RenderThread::mSingletonGL during fallback to RenderCompositorEGL → Recreate RenderThread::mSingletonGL during fallback to RenderCompositorOGLSWGL
Assignee | ||
Comment 1•4 years ago
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||
Updated•4 years ago
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Attachment #9212098 -
Attachment description: WIP: Bug 1701563 - Recreate RenderThread::mSingletonGL during fallback to RenderCompositorEGL → Bug 1701563 - Recreate RenderThread::mSingletonGL during fallback to RenderCompositorEGL
Pushed by sikeda.birchill@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/1b89b0344a6c
Recreate RenderThread::mSingletonGL during fallback to RenderCompositorEGL r=nical
Comment 3•4 years ago
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||
bugherder |
Status: NEW → RESOLVED
Closed: 4 years ago
status-firefox89:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 89 Branch
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Description
•