JS demo (https://js1k.com/2016-elemental/demo/2481 ) leaves traces of the green forest outside of the box when panning with direction keys
Categories
(Core :: Graphics: Canvas2D, defect)
Tracking
()
Tracking | Status | |
---|---|---|
firefox-esr102 | --- | unaffected |
firefox107 | --- | unaffected |
firefox108 | --- | verified |
firefox109 | --- | verified |
People
(Reporter: mayankleoboy1, Assigned: lsalzman)
References
(Regression)
Details
(Keywords: regression)
Attachments
(1 file)
(deleted),
text/x-phabricator-request
|
diannaS
:
approval-mozilla-beta+
|
Details |
enable gpu-canvas
go to :https://js1k.com/2016-elemental/demo/2481
use the direction keys on the keyboard to move around the green forest
AR: parts of the green forest outside the box will leave permanent traces
ER: not so
Regression:
Bug 1799069 - Preserve buffer provider on same size canvas resets. r=aosmond
Differential Revision: https://phabricator.services.mozilla.com/D161615
Comment 1•2 years ago
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Set release status flags based on info from the regressing bug 1799069
Assignee | ||
Comment 2•2 years ago
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Updated•2 years ago
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Assignee | ||
Updated•2 years ago
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Comment 5•2 years ago
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bugherder |
Comment 6•2 years ago
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The patch landed in nightly and beta is affected.
:lsalzman, is this bug important enough to require an uplift?
- If yes, please nominate the patch for beta approval.
- If no, please set
status-firefox108
towontfix
.
For more information, please visit auto_nag documentation.
Reporter | ||
Comment 7•2 years ago
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This is fixed on latest Nightly. Thanks!
Assignee | ||
Updated•2 years ago
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Assignee | ||
Comment 8•2 years ago
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Comment on attachment 9303764 [details]
Bug 1800826 - Remove all clips when reusing a target in Canvas2D. r?aosmond
Beta/Release Uplift Approval Request
- User impact if declined: Visual artifacts/improper rendering in Canvas2D
- Is this code covered by automated tests?: Unknown
- Has the fix been verified in Nightly?: Yes
- Needs manual test from QE?: No
- If yes, steps to reproduce:
- List of other uplifts needed: None
- Risk to taking this patch: Low
- Why is the change risky/not risky? (and alternatives if risky): Just ensures DrawTargets' clips are properly reset before reuse. Verified by reporter.
- String changes made/needed:
- Is Android affected?: Yes
Comment 9•2 years ago
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Comment on attachment 9303764 [details]
Bug 1800826 - Remove all clips when reusing a target in Canvas2D. r?aosmond
Approved for 108.0b4
Comment 10•2 years ago
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bugherder uplift |
Updated•2 years ago
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Updated•2 years ago
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Comment 11•2 years ago
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Reproduced the issue with Firefox 109.0a1 (2022-11-15) on macOS 13.0.1 by using the info provided in Comment 0.
The issue is fixed on Firefox 108.0b4 and Firefox 109.0a1 (2022-11-20). Tests were performed on macOS 13.0.1, Ubuntu 22.04 and Windows 11.
Description
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