Closed
Bug 4820
Opened 26 years ago
Closed 25 years ago
[BLEND]blender code paths are incomplete
Categories
(Core Graveyard :: GFX, defect, P3)
Tracking
(Not tracked)
VERIFIED
FIXED
M15
People
(Reporter: michaelp, Assigned: dcone)
References
()
Details
the blender currently cannnot deal with:
1) arbitrary pixel formats.
2) high speed code paths to deal with the most popular pixel formats.
3) blending using two sources in bit depths other than 16 bpp.
Updated•26 years ago
|
Status: NEW → ASSIGNED
Target Milestone: M7
Updated•26 years ago
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Assignee: kmcclusk → dcone
Status: ASSIGNED → NEW
Comment 1•26 years ago
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||
Don, I am reassigning this to you.
Assignee | ||
Updated•26 years ago
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Target Milestone: M7 → M9
Assignee | ||
Updated•26 years ago
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Status: NEW → ASSIGNED
Assignee | ||
Updated•26 years ago
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Target Milestone: M9 → M12
Comment 2•26 years ago
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Trying running demo 10 an set the number of colors used by the display
On WIN32:
256 - Nothing displays
32768 - Works fine
65526 - Works fine
16777216 - Red background
true color - Red background
Assignee | ||
Updated•25 years ago
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Target Milestone: M12 → M13
Assignee | ||
Updated•25 years ago
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Target Milestone: M13 → M15
Assignee | ||
Updated•25 years ago
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Summary: blender code paths are incomplete → [BLEND]blender code paths are incomplete
Assignee | ||
Comment 4•25 years ago
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Blending fix in most general cases.
There are other bugs.. but those have there own bug reports.
This was more general.. and in general blending works.
Status: ASSIGNED → RESOLVED
Closed: 25 years ago
Resolution: --- → FIXED
Comment 5•25 years ago
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Agreed. We have other reports for the problems mentioned. Marking verified fixed.
Status: RESOLVED → VERIFIED
Updated•16 years ago
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Product: Core → Core Graveyard
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Description
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