Closed
Bug 1024643
Opened 10 years ago
Closed 10 years ago
Create texture and upload inside SourceSurfaceD2D in two steps
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla33
People
(Reporter: bas.schouten, Assigned: bas.schouten)
Details
Attachments
(1 file)
(deleted),
patch
|
bas.schouten
:
review+
|
Details | Diff | Splinter Review |
For reasons we can't completely explain it seems on Intel hardware if we pass initialization data when creating a texture there's a much higher degree of contention inside the driver than if we create a texture and then copy the data into it. Since it makes no significant difference on other drivers we should start doing the latter.
Assignee | ||
Comment 1•10 years ago
|
||
Over the shoulder reviewed by Matt Woodrow.
Attachment #8439411 -
Flags: review+
Status: ASSIGNED → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla33
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Description
•