Closed
Bug 1058540
Opened 10 years ago
Closed 10 years ago
Assertion failed when trying to play Dungeon Defenders 2
Categories
(Core :: General, defect)
Core
General
Tracking
()
RESOLVED
INVALID
People
(Reporter: pauly, Unassigned)
References
(Blocks 1 open bug, )
Details
(Keywords: regression, Whiteboard: [games])
34.0a1 (2014-08-25), Win 8.1 x64
STR:
1. Open https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/index.html
2. Click Play
3. Choose the right map
4. Choose a character and wait
Actual results:
In the game console:
"Assertion failed: undefined:
abort@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/index.html:411:32
assert@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/index.html:417:5
addRunDependency@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/index.html:817:1
FS.createPreloadedFile@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/index.html:5564:9
ContentLoader</this.PushToFileToIO@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/Scripts/Playverse/ContentLoader.js:24:3
ContentLoader</this.Event_TOCEntryDataBaseReadComplete@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/Scripts/Playverse/ContentLoader.js:100:3
ContentLoader</this.DownloadFileWithTOCCompare/DatabaseLoadSuccess@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/Scripts/Playverse/ContentLoader.js:151:4
LocalStorageManager</this.CheckAndPopulateFileFromDB/request.onsuccess@https://playverse-repoman-workingdir.s3.amazonaws.com/BrowserGame/Scripts/Playverse/LocalStorageManager.js:150:3"
Reporter | ||
Comment 1•10 years ago
|
||
Repro on FF 31
Reporter | ||
Comment 3•10 years ago
|
||
Yes, the game freezes and it's not able to start.
This is reproducible on all platforms (Mac, Linux).
I'll try on lower versions to see if this is a regression.
Thanks Paul. I'll await the results of your regression testing here before I escalate it further.
Reporter | ||
Comment 5•10 years ago
|
||
It seems to be a regression after all:
Last good revision: b40296602083 (2014-05-22)
First bad revision: e9b2b72f4e6c (2014-05-23)
Pushlog:
https://hg.mozilla.org/mozilla-central/pushloghtml?fromchange=b40296602083&tochange=e9b2b72f4e6c
Last good revision: 403e5cfa2a3c
First bad revision: e08a482fcead
Pushlog:
https://hg.mozilla.org/integration/mozilla-inbound/pushloghtml?fromchange=403e5cfa2a3c&tochange=e08a482fcead
Flags: needinfo?(paul)
Keywords: regression
Comment 6•10 years ago
|
||
It is likely to be the sec bug (1007223).
Tell the game developers that now, when you pass an ArrayBuffer to decodeAudioData, the ArrayBuffer is neutered. Blink and Webkit have (or will have) the same behaviour soon.
Basically, this is a problem on their side, caused by a spec evolution.
Flags: needinfo?(paul)
Erin, can you please escalate this?
> Basically, this is a problem on their side, caused by a spec evolution.
Paul, does that mean this bug report is INVALID/WONTFIX?
Flags: needinfo?(elancaster)
Comment 8•10 years ago
|
||
Yes.
Marking invalid since it's been determined that this is not a Firefox bug.
Erin, I think it's still worth escalating to the developer if at all possible.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → INVALID
Comment 10•10 years ago
|
||
I'll let them know the info Paul outlined in comment 6. Thank you!
Flags: needinfo?(elancaster)
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Description
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