Closed Bug 1136506 Opened 10 years ago Closed 8 years ago

WebGL 1.0.3 conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html

Categories

(Core :: Graphics: CanvasWebGL, defect)

39 Branch
x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: lukebenes, Unassigned)

References

(Blocks 1 open bug)

Details

(Whiteboard: webgl-conformance gfx-noted)

User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:39.0) Gecko/20100101 Firefox/39.0 Build ID: 20150224030228 Steps to reproduce: https://www.khronos.org/registry/webgl/sdk/tests/conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html?webglVersion=1 Verify texImage2D and texSubImage2D code paths taking video elements (RGBA/UNSIGNED_SHORT_5_5_5_1) Actual results: conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html (97 of 98 passed) failed: getError expected: NO_ERROR. Was INVALID_OPERATION : should be no errors With the OpenGL backend conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html (49 of 98 passed) failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 0,255,0 was 0,0,0 failed: at (4, 24) expected: 255,0,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: at (4, 4) expected: 255,0,0 was 0,0,0 failed: at (4, 24) expected: 0,255,0 was 0,0,0 failed: getError expected: NO_ERROR. Was INVALID_VALUE : should be no errors Expected results: Chrome passes all the tests. Firefox fails the test with both the ANGLE and OpenGL backends.
Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
Whiteboard: webgl-conformance → webgl-conformance gfx-noted
No longer blocks: webgl-1.0.2
Summary: conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html → WebGL 1.0.3 conformance/textures/tex-image-and-sub-image-2d-with-video-rgba5551.html
Confirmed this to fail on the following hardware: - SPARK, GIADA, MACBOOK_AIR_OSX, MACBOOK_AIR_WIN, MACBOOK_PRO_OSX, MACBOOK_PRO_WIN, MACMINI, MACPRO, NEXUS-4, NEXUS-5, NEXUS-10, SURFACE, WINDBOX, HASWELL, HPOMEN (All tested configurations, so looks like hardware independent) On MACBOOK_PRO_OSX, the test even crashed, see https://bugzilla.mozilla.org/show_bug.cgi?id=1178601 for details. See https://bugzilla.mozilla.org/show_bug.cgi?id=1178601 for hardware configuration details of these systems.
Blocks: 1193526
No longer blocks: 1193526
The d3d9 and d3d11 backend are now passing on Windows 10 with HD 4000.
Ubuntu 16.04 also working with HD 5000. 50.0a1 (2016-06-09)
Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → WORKSFORME
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