Closed
Bug 1163675
Opened 10 years ago
Closed 10 years ago
Hardware acceleration causes videos to be low contrast, low vibrant, bleached
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 1161349
People
(Reporter: mail, Unassigned)
Details
(Whiteboard: gfx-noted)
Attachments
(2 files)
User Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:37.0) Gecko/20100101 Firefox/37.0
Build ID: 20150415140819
Steps to reproduce:
Go to YouTube (just example for video) with hardware acceleration enabled: videos are low contrast, less vibrant, bleached.
Go to YouTube with hardware acceleration disabled and videos are as they should be with normal contrast, vibrant colors and so on.
See screenshots.
Actual results:
Videos are low contrast, less vibrant, bleached.
Expected results:
Videos are normal contrast, vibrant colors and so on.
Forgot to mention: this has been going on some time now. I use NVidia Geforce drivers and they are always up to date. Using GeForce 350.12 now.
At the Mozilla forum it was suggested that there could be issues with graphics driver and Firefox.
OS: Unspecified → Windows 8.1
Hardware: Unspecified → x86_64
Summary: Hardware acceleration causes videos to be low contrast → Hardware acceleration causes videos to be low contrast, low vibrant, bleached
Type about:support in the location bar and paste here the section "graphics".
Component: Untriaged → Graphics
Flags: needinfo?(mail)
Product: Firefox → Core
This is with Hardware acceleration enabled and giving the bad video play:
Adapter-RAM 4095
Adapterbeschrijving NVIDIA GeForce GTX 970
Adapterstuurprogramma’s nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
ClearType-parameters Gamma: 2200 Pixel Structure: R ClearType Level: 50 Enhanced Contrast: 100
Datum stuurprogramma 4-8-2015
Device-ID 0x13c2
Direct2D ingeschakeld true
DirectWrite ingeschakeld true (6.3.9600.17415)
GPU #2 actief false
GPU-versnelde vensters 1/1 Direct3D 11 (OMTC)
Stuurprogrammaversie 9.18.13.5012
Subsys-ID 31601462
Vendor-ID 0x10de
WebGL-renderer Google Inc. -- ANGLE (NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0)
windowLayerManagerRemote true
AzureCanvasBackend direct2d 1.1
AzureContentBackend direct2d 1.1
AzureFallbackCanvasBackend cairo
AzureSkiaAccelerated 0
This is with Hardware acceleration disabled and giving the good video play:
Adapter-RAM 4095
Adapterbeschrijving NVIDIA GeForce GTX 970
Adapterstuurprogramma’s nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
ClearType-parameters Gamma: 2200 Pixel Structure: R ClearType Level: 50 Enhanced Contrast: 100
Datum stuurprogramma 4-8-2015
Device-ID 0x13c2
DirectWrite ingeschakeld false (6.3.9600.17415)
GPU #2 actief false
GPU-versnelde vensters 0/1 Basic (OMTC)
Stuurprogrammaversie 9.18.13.5012
Subsys-ID 31601462
Vendor-ID 0x10de
WebGL-renderer Google Inc. -- ANGLE (NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0)
windowLayerManagerRemote true
AzureCanvasBackend skia
AzureContentBackend cairo
AzureFallbackCanvasBackend cairo
AzureSkiaAccelerated 0
Extra info: in the NVidia Control Panel it is set that programs decide what settings to use. So I made no changes to those settings, these are default NVidia settings. And I leave it that way because changes in that section are system wide.
Some more info: I tried it with webgl.disabled in about:config and hardware acceleration enabled but video is still not good. So WebGL is not the cause.
Comment 8•10 years ago
|
||
It looks like the hardware-accel version's black isn't true black. Decoding issue? Compositing?
Flags: needinfo?(bas)
Whiteboard: gfx-noted
Comment 9•10 years ago
|
||
Marking as a duplicate of bug 1161349 since that bug has some existing investigation in it.
Status: UNCONFIRMED → RESOLVED
Closed: 10 years ago
Flags: needinfo?(bas)
Resolution: --- → DUPLICATE
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Description
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