Closed
Bug 1169059
Opened 9 years ago
Closed 9 years ago
Multiple contexts confuse debugger
Categories
(DevTools Graveyard :: Canvas Debugger, defect)
DevTools Graveyard
Canvas Debugger
Tracking
(Not tracked)
RESOLVED
DUPLICATE
of bug 985109
People
(Reporter: nick, Unassigned)
Details
Attachments
(1 file)
(deleted),
image/png
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Details |
A game like HexGL [0] uses webGL contexts to create a game, then canvas2DContext to render the HUD on top. The canvas debugger correctly records calls against the two different contexts per rAF, but the history is messed up; you cannot scroll the input[type=range] and have the scene be built up in the canvas preview on the right hand side. It only seems to be able to re-render the canvas2D calls.
Reporter | ||
Comment 1•9 years ago
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Comment 2•9 years ago
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Yeah we've been meaning to fix this for a while, but time didn't permit it so far. Bug 985109. Any help would be appreciated.
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → DUPLICATE
Updated•6 years ago
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Product: Firefox → DevTools
Updated•6 years ago
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Product: DevTools → DevTools Graveyard
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Description
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