Closed Bug 1169059 Opened 9 years ago Closed 9 years ago

Multiple contexts confuse debugger

Categories

(DevTools Graveyard :: Canvas Debugger, defect)

defect
Not set
normal

Tracking

(Not tracked)

RESOLVED DUPLICATE of bug 985109

People

(Reporter: nick, Unassigned)

Details

Attachments

(1 file)

A game like HexGL [0] uses webGL contexts to create a game, then canvas2DContext to render the HUD on top. The canvas debugger correctly records calls against the two different contexts per rAF, but the history is messed up; you cannot scroll the input[type=range] and have the scene be built up in the canvas preview on the right hand side. It only seems to be able to re-render the canvas2D calls.
Yeah we've been meaning to fix this for a while, but time didn't permit it so far. Bug 985109. Any help would be appreciated.
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → DUPLICATE
Product: Firefox → DevTools
Product: DevTools → DevTools Graveyard
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