Closed Bug 1170872 Opened 10 years ago Closed 9 years ago

WebGL 2 - Desktop Enums are accepted

Categories

(Core :: Graphics: CanvasWebGL, defect)

defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 1228488

People

(Reporter: u480271, Unassigned)

References

()

Details

(Whiteboard: [gfx-noted])

FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.blendEquation(desktopGL['MIN']) should return INVALID_ENUM. FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.blendEquation(desktopGL['MAX']) should return INVALID_ENUM. FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.blendEquationSeparate(desktopGL['MIN'], gl.FUNC_ADD) should return INVALID_ENUM. FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.blendEquationSeparate(desktopGL['MAX'], gl.FUNC_ADD) should return INVALID_ENUM. FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MIN']) should return INVALID_ENUM. FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MAX']) should return INVALID_ENUM. FAIL getError expected: INVALID_ENUM. Was NO_ERROR : gl.bufferData(gl.ARRAY_BUFFER, 3, desktopGL['STATIC_READ']) should return INVALID_ENUM.
see also bug 1228488
I have progress in bug 1228488. So, set dupe of that bug.
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → DUPLICATE
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