Open Bug 1245759 Opened 9 years ago Updated 2 years ago

Software decoded video on OS X has a bad time

Categories

(Core :: Graphics: Layers, defect, P3)

defect

Tracking

()

People

(Reporter: jrmuizel, Unassigned)

References

Details

(Whiteboard: [gfx-noted])

We spend a lot of time doing memory management type stuff instead of actual uploading.
We get hit with this memory management stuff allocating shared memory as well.
E.g. in child process we spend 48% of the time doing actual video decoding and about 25% of the time doing shared memory allocations.
Depends on: 1249273
Should we hook these TextureClients up to the recycling code?
Probably yes.
Depends on: 1254006
Whiteboard: [gfx-noted]
Severity: normal → S3
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