Open
Bug 1297257
Opened 8 years ago
Updated 2 years ago
Large amount of time spent in glXSwapIntervalEXT
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
NEW
People
(Reporter: acomminos, Unassigned)
References
Details
A profile of tresize from the talos machines would suggest that an excessive amount of time is being sent in calls to glXSwapIntervalEXT; roughly 13% of the compositor thread's cycles. The stack suggests that this is due to synchronous X calls being made to the nvidia DDX driver. We should aim to cache the swap interval for the drawable locally, or set it once during drawable creation.
Comment 1•2 years ago
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The bug assignee didn't login in Bugzilla in the last 7 months, so the assignee is being reset.
Assignee: andrew → nobody
Status: ASSIGNED → NEW
Updated•2 years ago
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Severity: normal → S3
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Description
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