Closed
Bug 1383104
Opened 7 years ago
Closed 7 years ago
Refreshing the VR page causes the VR device to have jerky movements or crash
Categories
(Core :: WebVR, defect, P2)
Tracking
()
People
(Reporter: bmaris, Unassigned)
References
Details
[Affected versions]:
- Firefox 55 beta 10
[Affected platforms]:
- Windows 10 64/32bit
[Steps to reproduce]:
1. Launch Fx and go to https://aframe.io/a-painter/ .
2. Click from the page the VR button to start the demo.
3. Refresh the web page.
[Expected result]:
- The browser refreshes and the drawing is reset.
[Actual result]:
- The browser moves slowly with jerky moves or it crashes.
[Regression range]:
- This is not a regression as this feature is new.
[Additional notes]:
- The browser displays a smooth image. The jerky moves may cause headaches to users. Crash signatures:
https://crash-stats.mozilla.com/report/index/0878b445-f1c7-4696-9c8a-7aeda0170720
Comment 1•7 years ago
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The crash may be a dupe of:
https://bugzilla.mozilla.org/show_bug.cgi?id=1383107
The A-Painter slowdown is possibly the same situation as:
https://bugzilla.mozilla.org/show_bug.cgi?id=1383097
Comment 2•7 years ago
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Can you reproduce the performance degradation across reloads consistently with a-painter? What about other WebVR examples?
I've seen this in the past but I could not find consistent steps to reproduce.
I think this is different than https://bugzilla.mozilla.org/show_bug.cgi?id=1383097
Flags: needinfo?(bogdan.maris)
Comment 3•7 years ago
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Perhaps uplifting Bug 1381165 could help with the degradation of performance. It could be the same root cause, if this is no longer reproducible on Nightly.
Comment 4•7 years ago
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(In reply to Diego Marcos [:dmarcos] from comment #2)
> Can you reproduce the performance degradation across reloads consistently
> with a-painter? What about other WebVR examples?
This issue reproduces on other pages as well, mainly if using Oculus.
> I've seen this in the past but I could not find consistent steps to
> reproduce.
I will re-test this issue as soon as possible and provide more info.
> I think this is different than
> https://bugzilla.mozilla.org/show_bug.cgi?id=1383097
Yes, I also think this is a different issue.
Flags: needinfo?(bogdan.maris) → needinfo?(cristian.comorasu)
Comment 5•7 years ago
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I re-tested using Fx 55.0b13.
Now refreshing the page causes the Oculus to be turned off, however after the user selects Enter VR button the experience is no longer jerky.
Flags: needinfo?(cristian.comorasu)
Comment 6•7 years ago
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There is a good chance that Bug 1394561 has corrected this.
Could you please re-test in Nightly and let me know if it still occurs?
status-firefox56:
--- → affected
status-firefox57:
--- → affected
Flags: needinfo?(bogdan.maris)
Priority: -- → P2
Updated•7 years ago
|
Flags: needinfo?(bogdan.maris) → needinfo?(cristian.comorasu)
Comment 7•7 years ago
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I re-verified using Fx 57.0b5 and Fx 58.0a1 (build ID: 20171004100049) on Windows 10 x64 and I can confirm the latest changes fixed this issue was fixed as well.
Status: NEW → RESOLVED
Closed: 7 years ago
status-firefox58:
--- → verified
Flags: needinfo?(cristian.comorasu)
Resolution: --- → WORKSFORME
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Description
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