Open
Bug 1494493
Opened 6 years ago
Updated 2 years ago
Implement shader-based AV1 film grain
Categories
(Core :: Audio/Video: Playback, enhancement, P3)
Core
Audio/Video: Playback
Tracking
()
NEW
Tracking | Status | |
---|---|---|
firefox64 | --- | affected |
People
(Reporter: TD-Linux, Unassigned, NeedInfo)
References
(Blocks 1 open bug)
Details
(Keywords: dev-doc-needed)
AV1 film grain is currently applied in software, but it has a very simple shader implementation that makes it "free" with appropriate compositor support.
dav1d will be able to export film grain parameters, that then can be inserted inline with the YUV to RGB shader. We need to add these shaders to the compositors and then signal when the compositor supports it to the decoder.
Film grain is not common in AV1 streams yet.
Reporter | ||
Updated•6 years ago
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Updated•6 years ago
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Priority: -- → P3
Comment 1•5 years ago
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This may be something that needs a mention in docs; I don't think we have anything about these kinds of shaders yet but should.
Keywords: dev-doc-needed
Updated•2 years ago
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Severity: normal → S3
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Description
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