Closed Bug 1501583 Opened 6 years ago Closed 6 years ago

Firefox crashes with NVIDIA hardware acceleration (bumblebee) on linux

Categories

(Core :: Graphics, defect, P3)

62 Branch
defect

Tracking

()

RESOLVED INVALID

People

(Reporter: Hritikxx8, Unassigned)

References

Details

User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:62.0) Gecko/20100101 Firefox/62.0

Steps to reproduce:

`optirun firefox`
Goto Help -> Troubleshooting information


Actual results:

MOZ_RELEASE_ASSERT(mWorkerThread == GetCurrentVirtualThread()) (not on worker thread!)
Notes: FP(D00-L1000-W00000000-T000) OpenGL: NVIDIA Corporation -- GeForce 920MX/PCIe/SSE2 -- 4.6.0 NVIDIA 410.66 -- texture_from_pixmap
WR? WR- OMTP? OMTP- WebGL? libGL.so.1? libGL.so.1+ GL Context? GL Context+ WebGL+ 


Expected results:

Troubleshooting page should have opened
Mozilla/5.0 (X11; Linux x86_64; rv:65.0) Gecko/20100101 Firefox/65.0 (20181101100640)

I have tried to test this report on Ubuntu 16.04 x64 using the latest Nightly and Fx release builds. However, I'm not able to install 'bumblebee' and also my desktop is using Intel HD Graphics 630. In order to involve the development team and based on other similar reports, I will move it to Core:Graphics.
Component: Untriaged → Graphics
Product: Firefox → Core
Priority: -- → P3
Tested with `primusrun` . Seems to run fine.
This is pretty weird that FF seems to run smoother and faster ( observable when there's overall high memory usage ) WITHOUT GPU acceleration i.e. without primusrun.
A false positive there. Upon comparably long term use I can assert that it runs way better with hardware acceleration. 
Seems more of a optirun issue.

Fix: Run with primusrun.
Status: UNCONFIRMED → RESOLVED
Closed: 6 years ago
Resolution: --- → INVALID
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