Open Bug 1513254 Opened 6 years ago Updated 2 years ago

Avoiding waiting for the second vsync when possible

Categories

(Core :: Graphics: WebRender, enhancement, P3)

enhancement

Tracking

()

People

(Reporter: jrmuizel, Unassigned)

References

(Blocks 1 open bug)

Details

Currently frame building and rendering waits for a second vsync to begin its work. Now that we delay input a frame, we should consider not waiting for that second vsync once we have a built scene. One thing to watch for is that this might hurt frame consistency.
Bug 1510899 and Bug 1511797 seems related to this.
Priority: -- → P3
Severity: normal → S3
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