Open
Bug 1597326
Opened 5 years ago
Updated 2 years ago
Avoid separate surfaces in WebRender if preserve-3d children don't intersect
Categories
(Core :: Graphics: WebRender, enhancement, P3)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: kvark, Unassigned)
References
(Blocks 2 open bugs)
Details
Currently, once we encounter a preserve-3d stacking context, we schedule all the children pictures to have their own surfaces, so that we can draw them piece by piece after plane splitting. If no intersections are detected, we are just wasting a fair bit of bandwidth on rendering these render targets, like in bug 1584794
Updated•5 years ago
|
Blocks: wr-render-passes
Updated•2 years ago
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Severity: normal → S3
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Description
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