[Wayland] DMABUF Webgl backend breaks dragging of map on google maps
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
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Tracking | Status | |
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firefox75 | --- | wontfix |
People
(Reporter: rmader, Assigned: stransky)
References
(Blocks 1 open bug)
Details
First of all I see much smoother rendering when using the DMABUF WebGL backend with Webrender on google maps and other modern maps that use WebGL.
There is one regression I experience however, and that is dragging of the map does not work any more. STR:
- go to maps.google.com
- try to drag the map around
Expected result:
- it works
Observed result:
- nothing happens
Reporter | ||
Updated•5 years ago
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Updated•5 years ago
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Assignee | ||
Comment 1•5 years ago
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That's interesting, I'll look at it. BTW. this is still off by default.
Assignee | ||
Updated•5 years ago
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Assignee | ||
Comment 2•5 years ago
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Robert, which backend do you use - WebRender or GL?
And also which mutter version do you use? I can't reproduce it on Fedora 31 / mutter-3.34.4-1.fc31.x86_64 with both GL and WebRender compositor.
Reporter | ||
Comment 3•5 years ago
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Webrender with GS/Mutter master.
But I just retested and it turns out it does not have anything to DMABUF Webgl backend, although it totally appeared to me in the beginning: apparently DnD completely breaks on Mutter master in regular intervals and I can simply drag nothing, neither a map nor an image or text. So I'll go on and try to debug that :)
Updated•5 years ago
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Description
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