Closed
Bug 163708
Opened 22 years ago
Closed 16 years ago
Stop button should stop GIF animations
Categories
(Camino Graveyard :: Toolbars & Menus, defect)
Tracking
(Not tracked)
RESOLVED
WONTFIX
Future
People
(Reporter: sfraser_bugs, Assigned: froodian)
References
Details
In 4.x, I can hit the stop button after the page has finished loading, and it stop s GIF animations. This also worked in Mozilla at some point. We need to hook this up in Chimera.
Comment 1•22 years ago
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This got regressed by the libpr0n landing and still isn't fixed -- see discussion in bug 70030 (on which this one depends).
Depends on: 70030
Comment 2•22 years ago
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Isn't this a straight dupe of 70030?
Reporter | ||
Comment 3•22 years ago
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No. We'd have to do some wiring in Chimera to hook this up.
Comment 4•22 years ago
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Apologies, I forgot to look at the component.
Comment 5•22 years ago
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*** This bug has been marked as a duplicate of 70030 ***
Status: NEW → RESOLVED
Closed: 22 years ago
Resolution: --- → DUPLICATE
Comment 7•22 years ago
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For some pages, the lack of this feature is enough to make me close mozilla and re-open the page in Netscape or Konqueror. So, this is just a comment that it's a worthwhile thing to fix. luke
Updated•21 years ago
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Target Milestone: --- → Camino1.1
Comment 9•20 years ago
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What is the status of this bug? Camino nowadays still cannot stop animated gifs by using the stop button or esc key. If I read well, the bug this bug depends on is verified fixed
Comment 10•20 years ago
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The status of the bug is that it's not fixed, and is targeted for Camino 1.1 at this point. Out of curiosity, what's the rationale for this being a bug? Besides other Moz browsers doing it, why should the stop button stop animating gifs? Should it also stop all plugins, and javascript animations or timers?
Comment 11•20 years ago
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It should also stop flash/Shockwave. Mozz and FF does this.
Comment 12•20 years ago
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[i]Out of curiosity, what's the rationale for this being a bug? Besides other Moz browsers doing it, why should the stop button stop animating gifs? Should it also stop all plugins, and javascript animations or timers?[i] As smfr responded on IRC: "because some people find [b]visual animation[/b] on the page very annoying - it's an accessibility issue for some with visual disabilities"
Comment 13•20 years ago
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On second thought, it really should stop everything on the page. Scripts, animations, flash, etc.
Comment 14•20 years ago
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It seems better to have a different button or menu to stop animation instead of making the stop button mean two different things.
Comment 15•20 years ago
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I agree with Comment #14. A different button is needed since the two functions are clearly completely different. I might wish to continue loading a long page but stop multimedia features from running in the meantime. Hence this "bug" is *not* a bug.
Comment 16•20 years ago
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*** This bug has been marked as a duplicate of 21623 ***
Status: NEW → RESOLVED
Closed: 22 years ago → 20 years ago
Resolution: --- → DUPLICATE
Updated•20 years ago
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Comment 17•19 years ago
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Also: right-click on an animated gif or a movie of any kind should enable a Stop Animation menu item. And if there is an audio or an animated background image that doesn't have its own obviously-clickable area, then right clicking on the background should offer a Stop Animation and Sound menu item.
Comment 18•19 years ago
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If you're going to overload the stop button like this, then there should be three states for the stop button, each with its own icon: stop loading stop animations resume Some way to stop animations is a good idea. But the real problem it seems to me is that Camino needs to relegate animations to a lower-priority thread. And it's not even clear whether gets the hint that if I hide a window or scroll away from an animated gif, there should be no CPU time used for animation.
Assignee | ||
Comment 19•18 years ago
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This seems like a perfect candidate for an alternate menu item. In the same way that Cmd-shift-R is force reload, Cmd-shift-. could be "force stop," which would stop all animations and plugins.
Assignee | ||
Updated•18 years ago
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Assignee: mikepinkerton → stridey
Status: REOPENED → NEW
QA Contact: bugzilla → toolbars
Target Milestone: Camino1.1 → Future
Comment 20•17 years ago
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I really think we should WONTFIX this, and open a more generic bug for having a way to stop and start animation. Stop, like back, forward, and reload, is a navigation button and should remain that way. This would create invisible (or, almost worse, visible but confusing if we change the icons) state controlling the behavior of the stop button. And how would starting work again? Press the reload button once to start animations, but twice to actually reload the page? Overloading stop would be a UI mess that would make it harder to use.
Comment 21•16 years ago
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I believe this is a dup of bug 21623.
Comment 22•16 years ago
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Since this is a UI-level bug, it's not.
Comment 23•16 years ago
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I continue to believe that this is a terrible idea, and I still haven't heard any good argument for taking this particular approach to dealing with animated images that would outweigh the UI problems, so I'm WONTFIXing it. If people have other specific suggestions, please file them as new bugs.
Status: NEW → RESOLVED
Closed: 20 years ago → 16 years ago
Resolution: --- → WONTFIX
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Description
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