Closed
Bug 1664334
Opened 4 years ago
Closed 4 years ago
(Determine whether we need to) fix D3D11 Advanced Layers for Fission without WebRender
Categories
(Core :: Graphics: Layers, task)
Tracking
()
RESOLVED
WONTFIX
Fission Milestone | Future |
People
(Reporter: cpeterson, Unassigned)
References
(Blocks 1 open bug)
Details
(Whiteboard: [fission:non-qr])
Matt Woodrow added the layers.advanced.fission.enabled
pref in bug 1588484 to disable Advanced Layers when using Fission.
Matt says in bug 1588484#c12:
We've tried to disable Advanced Layers in the past and ran into correctness issues with D3D11 layers. We would need to fix those, or bug 1588484 before we could ship Fission to release without WebRender.
Reporter | ||
Updated•4 years ago
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Blocks: rendering-fission
Updated•4 years ago
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Severity: -- → S3
Comment 1•4 years ago
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Moving to M-Future so we can review this later. If SW-WR is ready in time for Fission, we won't need to worry about non-QR WR bugs.
Fission Milestone: ? → Future
Comment 2•4 years ago
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Advanced layers is disabled by default, and we do not plan to use it in the future.
Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → WONTFIX
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Description
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