Closed
Bug 1746554
Opened 3 years ago
Closed 2 years ago
Use unconstrained current time when updating an animation's finished state
Categories
(Core :: DOM: Animation, enhancement, P3)
Core
DOM: Animation
Tracking
()
RESOLVED
DUPLICATE
of bug 1775327
People
(Reporter: boris, Unassigned)
References
()
Details
In Animation::UpdateFInishedState(), per the spec step 1 in [1], we are still using animation's current time, instead of the unconstrained current time. This may cases the issue:
Note: This is required to accommodate timelines that may change direction. Without this definition, a once-finished animation would remain finished even when its timeline progresses in the opposite direction.
We have to update this function and probably check the test cases. We may have to add some tests if we don't have them in wpt.
[1] https://drafts.csswg.org/web-animations-1/#updating-the-finished-state
Comment 1•3 years ago
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Yes, I believe that was added for scroll timelines so we will need to implement that now.
Reporter | ||
Comment 2•2 years ago
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Will do this in Bug 1775327 together with other patches
Status: NEW → RESOLVED
Closed: 2 years ago
Resolution: --- → DUPLICATE
Reporter | ||
Updated•2 years ago
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No longer blocks: web-animations-2
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Description
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