Closed Bug 1752097 Opened 3 years ago Closed 3 years ago

Don't use dmabuf textures for SW decoding.

Categories

(Core :: Audio/Video: Playback, task)

task

Tracking

()

RESOLVED FIXED
98 Branch
Tracking Status
firefox98 --- fixed

People

(Reporter: stransky, Assigned: stransky)

References

(Blocks 1 open bug)

Details

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(1 file)

With Bug 1713276 we don't need dmabuf textures to hold decoded video frames as they can be decoded directly to shm memory and shared with rendering process.

Removing SW decoding to dmabuf surfaces in favour of decode to shm surfaces (Bug 1713276).

Crash Signature: [@ mozilla::VideoFrameSurfaceVAAPI::ReleaseVAAPIData]

GPU hardware decoding worked here with Debian sid/unstable and Nightly since some days ago. Do you know, what change introduced the regression? It’d be great if you mentioned that in the commit message.

Run with MOZ_DISABLE_RDD_SANDBOX=1 env variable until Bug 1751363 and Bug 1751709 are fixed.

Type: enhancement → task
Crash Signature: [@ mozilla::VideoFrameSurfaceVAAPI::ReleaseVAAPIData]
Pushed by stransky@redhat.com: https://hg.mozilla.org/integration/autoland/rev/d9aa83a3159f [Linux] Remove SW decoding to dmabuf textures r=alwu,media-playback-reviewers
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → FIXED
Target Milestone: --- → 98 Branch
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