Closed Bug 1770840 Opened 2 years ago Closed 2 years ago

Use only one thread to decode with va-api

Categories

(Core :: Audio/Video: Playback, defect, P3)

defect

Tracking

()

RESOLVED WONTFIX

People

(Reporter: stransky, Unassigned)

References

(Blocks 1 open bug)

Details

Recently we create 4 treads in GetMediaThreadPool(MediaThreadType::PLATFORM_DECODER) for va-api decode.

Decoding is running in 2 threads and a GL context may fail to become current when it's attached to another thread. That may lead to missing video snapshots or fails to verify texture creation.

Severity: -- → S4
Priority: -- → P3

No need to do so as Bug 1772086 fixes multi-thread GL access.

Status: NEW → RESOLVED
Closed: 2 years ago
Resolution: --- → WONTFIX
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