Closed Bug 1812290 Opened 2 years ago Closed 2 years ago

[NVIDIA] VA-API dmabuf surface copy doesn't work on NVIDIA

Categories

(Core :: Audio/Video: Playback, defect)

defect

Tracking

()

RESOLVED FIXED
111 Branch
Tracking Status
firefox111 --- fixed

People

(Reporter: stransky, Assigned: stransky)

References

(Blocks 1 open bug)

Details

Attachments

(1 file)

VA-API dmabuf surface balancing doesn't work on NVIDIA:
src/gbm_drv_common.c:56: GBM-DRV error (get_bytes_per_component): Unknown or not supported format: 538982482

NVIDIA perhaps doesn't like dmabuf modifiers when we create a new surface.

That fails with plain surfaces without modifiers too. NVIDIA doesn't allow to create dmabuf objects directly (Bug 1735929). If we want to support it on such hardware, we'd need to create texture first and then derive dmabuf from it as we do in https://phabricator.services.mozilla.com/D147637.

Not sure it's worth the effort as we use it for fallback only when decoding is slow. Perhaps we may disable the decode balancing on NVIDIA and just fail when we're out of free ffmpeg surfaces.

Blocks: 1811878
Pushed by stransky@redhat.com: https://hg.mozilla.org/integration/autoland/rev/5bb5f6bf2fd7 [Linux] Check if dmabuf surface copy works and don't use it on broken systems r=alwu,emilio,jgilbert
Status: NEW → RESOLVED
Closed: 2 years ago
Resolution: --- → FIXED
Target Milestone: --- → 111 Branch
Regressions: 1824458
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: