Closed Bug 334997 Opened 19 years ago Closed 19 years ago

add menu bar to toolkit-based JS console in suiterunner

Categories

(SeaMonkey :: UI Design, defect)

defect
Not set
normal

Tracking

(Not tracked)

RESOLVED FIXED
seamonkey2.0a1

People

(Reporter: kairo, Assigned: kairo)

References

Details

Attachments

(2 files, 1 obsolete file)

In bug 334478, I'm switching suiterunner (suite-on-toolkit) to using toolkit's console, but we really want a this window to have a menu bar like the xpfe console had. The solution is overlaying that menubar into the toolkit-based window - I'm working on a patch for that.
No longer depends on: 334478
For us to be able to overlay a menubar into the toolkit console, we need its <toolbox> to have an id set, which I'm adding with this patch.
Attachment #219353 - Flags: review?
Attachment #219353 - Flags: review? → review?(mconnor)
Attachment #219353 - Flags: review?(mconnor)
Attachment #219353 - Flags: review+
Attachment #219353 - Flags: approval-branch-1.8.1+
This is the suite side of this patch, using the id introduced by the toolkit patch to overlay the menubar onto the toolkit console.
Attachment #219384 - Flags: superreview?(neil)
Attachment #219384 - Flags: review?(neil)
Comment on attachment 219353 [details] [diff] [review] add an id to toolkit console (checked in) Cross-comitted to trunk and 1.8 branch.
Attachment #219353 - Attachment description: add an id to toolkit console → add an id to toolkit console (checked in)
Comment on attachment 219384 [details] [diff] [review] add overlay on suite side to introduce the menubar >-##ifdef MOZ_XUL_APP >+#ifdef MOZ_XUL_APP > #% content communicator %content/communicator/ xpcnativewrappers=yes >-##else >+% overlay chrome://global/content/console.xul chrome://communicator/content/consoleCommOverlay.xul >+#else > #* content/communicator/contents.rdf (contents.rdf) >-##endif >+#endif >+ content/communicator/consoleCommOverlay.js (consoleCommOverlay.js) >+ content/communicator/consoleCommOverlay.xul (consoleCommOverlay.xul) Hmm... should we put this in the MOZ_XUL_APP section? (you don't need the js file because you can use goToggleToolbar from utilityOverlay.js) Also as mentioned on IRC the Comm is superfluous. >+ <window id="JSConsoleWindow"> We use a different hack, see below ;-) >+ <broadcaster id="Console:toggleToolbarMode" label="&toolbarMode.label;" >+ oncommand="toggleToolbar(this);" checked="true" >+ _toolbar="ToolbarMode"/> >+ <broadcaster id="Console:toggleToolbarEval" label="&toolbarEval.label;" >+ oncommand="toggleToolbar(this);" checked="true" >+ _toolbar="ToolbarEval"/> These are pointless, really. Just put all the attributes on the menuitems. >+ <keyset id="tasksKeys"> >+ <key id="key_copy"/> >+ <key id="key_close"/> >+ <key id="key_quit"/> >+ </keyset> >+ <commandset id="tasksCommands"/> >+ </window> >+ >+ <commandset id="consoleCommands"> >+ <command id="cmd_quit"/> >+ </commandset> Well, you got it half right with the commandset, but you can nest sets. >+ <toolbox id="console-toolbox"> >+ <menubar id="main-menubar" class="chromeclass-menubar" grippytooltiptext="&menuBar.tooltip;" position="1"> Nit: line exceeds 80 characters. I also spotted some trailing whitespace. >+<!ENTITY toolbarMode.label "Mode"> >+<!ENTITY toolbarEval.label "JavaScript Entry"> Accesskeys perchance?
Attachment #219384 - Flags: superreview?(neil)
Attachment #219384 - Flags: superreview-
Attachment #219384 - Flags: review?(neil)
Attachment #219384 - Flags: review-
Attached patch suite overlay, v2 (deleted) — Splinter Review
OK, here's the second version. no trickery with overlaying the window itself needed any more, all of Neil's comments and nits addressed :)
Attachment #219384 - Attachment is obsolete: true
Attachment #219538 - Flags: superreview?(neil)
Attachment #219538 - Flags: review?(neil)
Comment on attachment 219538 [details] [diff] [review] suite overlay, v2 >+ locale/@AB_CD@/communicator/consoleOverlay.dtd (%chrome/common/consoleOverlay.dtd) > locale/@AB_CD@/communicator/pref/pref-locales.dtd (%chrome/common/pref/pref-locales.dtd) Is there a reason for the different indent? >+ <commandset id="consoleCommands"> >+ <commandset id="tasksCommands"/> >+ <command id="cmd_quit"/> >+ </commandset> >+ >+ <keyset id="consoleKeys"> >+ <keyset id="tasksKeys"> >+ <key id="key_copy"/> >+ <key id="key_close"/> >+ <key id="key_quit"/> >+ </keyset> >+ </keyset> Just list the keys inside the consoleKeys keyset, no need to nest them. >+ oncommand="goToggleToolbar('ToolbarMode','toggleToolbarMode');" Nit: space after comma (both times)
Attachment #219538 - Flags: superreview?(neil) → superreview+
(In reply to comment #6) > (From update of attachment 219538 [details] [diff] [review] [edit]) > Is there a reason for the different indent? Yes, the new file is indented so that it fits what we'll have after my pending moves of communicator chrome to suite/ - I'll reindent the other file to the same spacing either now or with those moves.
Attachment #219538 - Flags: review?(neil) → review+
Comment on attachment 219538 [details] [diff] [review] suite overlay, v2 >+<!ENTITY menuBar.tooltip "Menu Bar"> >+<!ENTITY toolbarsCmd.label "Show/Hide"> >+<!ENTITY toolbarsCmd.accesskey "w"> >+<!ENTITY toolbarMode.label "Mode"> >+<!ENTITY toolbarMode.accesskey "M"> >+<!ENTITY toolbarEval.label "JavaScript Entry"> >+<!ENTITY toolbarEval.accesskey "J"> Oh, I meant to say it might be nice to line these up.
Blocks: 335383
Fix checked in. There's still an issue with accesskeys that Neil discovered, but we can't resolve that at the moment - either a XUL bug needs to be fixed or toolkit console changed to ease overlaying, see bug 335383
No longer blocks: 335383
Status: NEW → RESOLVED
Closed: 19 years ago
Resolution: --- → FIXED
Blocks: 335383
Blocks: suiterunner
Blocks: 366901
Component: XP Apps: GUI Features → UI Design
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