Open Bug 484289 Opened 16 years ago Updated 2 years ago

Canvas methods should use 'double', not 'float' types

Categories

(Core :: Graphics: Canvas2D, defect)

defect

Tracking

()

People

(Reporter: bent.mozilla, Unassigned)

References

(Depends on 1 open bug)

Details

We're truncating argument values in quickstubs at the moment and it seems silly.
This should be an easy change that we should do, but it would be a C++ ABI break.  I don't think there are any C++ canvas consumers, so we should be able to just rev the iid and go.
Do we still want this? FWIW Azure uses single precision float rather than double.
I think we should be exposing doubles in the IDL, definitely.
Depends on: 864196
Severity: normal → S3
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