Moving lots of SVG circles around the screen has huge display list overhead
Categories
(Core :: SVG, defect)
Tracking
()
People
(Reporter: webmaster, Unassigned)
References
(Depends on 2 open bugs, )
Details
(Keywords: perf, regression, Whiteboard: [in-the-wild] [external-report][animating cx/cy of lots of circles][display list overhead])
Attachments
(1 file, 1 obsolete file)
(deleted),
application/xhtml+xml
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Comment 1•15 years ago
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Reporter | ||
Comment 19•13 years ago
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Comment 22•11 years ago
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Updated•11 years ago
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Updated•10 years ago
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Comment 32•8 years ago
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Comment 33•8 years ago
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Comment 34•5 years ago
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Here is the latest profile on Windows with WR on, sequential styling enabled in profiler :
https://bit.ly/2UGaI0V
Looks like most of the time is spent in stylo. Emilio, is this something worth looking over, or can this bug be closed?
(For a more extreme case, use : https://bug554004.bmoattachments.org/attachment.cgi?id=477057&particles=2000 . Both Chrome and nightly ~20fps)
Comment 35•5 years ago
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Bugbug thinks this bug is a regression, but please revert this change in case of error.
Comment 36•5 years ago
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I think this looks mostly as expected. We could optimize something here: Changing mapped attribute values and such could avoid selector-matching. That's save a 0.6%. Similar optimizations could be done here and there too...
I may take a look at them, but not right now.
Updated•2 years ago
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Comment 37•2 years ago
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The severity field for this bug is relatively low, S4. However, the bug has 12 votes.
:jwatt, could you consider increasing the bug severity?
For more information, please visit auto_nag documentation.
Comment 38•2 years ago
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The last needinfo from me was triggered in error by recent activity on the bug. I'm clearing the needinfo since this is a very old bug and I don't know if it's still relevant.
Comment 39•2 years ago
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We're much much faster than Chrome now. 120 FPS for 2000 particles against Chrome at 15 FPS.
Description
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