Closed
Bug 569242
Opened 15 years ago
Closed 14 years ago
Full screen video is not hardware accelerated
Categories
(Core :: Graphics, defect)
Tracking
()
VERIFIED
FIXED
Tracking | Status | |
---|---|---|
blocking2.0 | --- | final+ |
People
(Reporter: djcater+bugzilla, Unassigned)
References
Details
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.3a5pre) Gecko/20100531 Minefield/3.7a5pre From: http://blog.mozilla.com/joe/2010/05/25/hardware-accelerating-firefox/ Joe: "To test this hardware acceleration, right-click on a video and select “Full Screen.” GPU accelerated full-screen video is turned on by default; you can check its status in your error console." Me: "Check it how? I right-clicked a OGV video and viewed it in full screen, but didn’t see anything in the Error Console." Joe: "If you don’t see something in your error console talking about the Layer Manager, you’re not using hardware accelerated layers. We print out information about the driver both for OpenGL and D3D9 when we go into fullscreen." Me: "OK, I guess the next question is: why not? What can I do to help work out why full-screen video is not being hardware accelerated?" Joe: "“Why don’t I see hardware acceleration” is sort of complex, but in almost all cases not getting hardware acceleration with full-screen video is a bug. Please file one (in the product Core, component Graphics), along with details about your computer." So here I am. Not really sure what info to give, but here's a start. Let me know what else you want. $ uname --all Linux dan 2.6.32-gentoo-r7 #2 SMP Wed Apr 28 20:29:25 BST 2010 i686 Intel(R) Pentium(R) 4 CPU 2.80GHz GenuineIntel GNU/Linux $ /usr/sbin/lspci -vv -d "10de:*" 01:04.0 VGA compatible controller: nVidia Corporation NV44A [GeForce 6200] (rev a1) (prog-if 00 [VGA controller]) Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=medium >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 248 (1250ns min, 250ns max) Interrupt: pin A routed to IRQ 16 Region 0: Memory at fc000000 (32-bit, non-prefetchable) [size=16M] Region 1: Memory at e0000000 (32-bit, prefetchable) [size=256M] Region 2: Memory at fd000000 (32-bit, non-prefetchable) [size=16M] [virtual] Expansion ROM at d8000000 [disabled] [size=128K] Capabilities: <access denied> Kernel driver in use: nvidia Kernel modules: nvidia $ cat /proc/driver/nvidia/version NVRM version: NVIDIA UNIX x86 Kernel Module 190.42 Tue Oct 20 20:18:32 PDT 2009 GCC version: gcc version 4.3.4 (Gentoo 4.3.4 p1.0, pie-10.1.5) $ glxinfo name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB, GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage, GLX_NV_video_capture GLX version: 1.4 GLX extensions: GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6200/PCI/SSE2 OpenGL version string: 2.1.2 NVIDIA 190.42 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler OpenGL extensions: GL_ARB_color_buffer_float, GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_object, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex, GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program, GL_NV_fragment_program_option, GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage, GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_filter_hint, GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_expand_normal, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2, GL_NV_vertex_program2_option, GL_NV_vertex_program3, GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
Updated•15 years ago
|
blocking2.0: --- → ?
Updated•15 years ago
|
blocking2.0: ? → final+
Updated•14 years ago
|
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
Verified, in the sense that I now see the Error Console message that I wasn't seeing when I filed this bug. I see this: OpenGL LayerManager Initialized Succesfully. Version: 2.1.2 NVIDIA 190.42 Vendor: NVIDIA Corporation Renderer: GeForce 6200/PCI/SSE2 FBO Texture Target: TEXTURE_2D However, I get the message twice for going full screen. I also see another window appear briefly at a smaller size before the full screen video appears. Are these bugs?
Status: RESOLVED → VERIFIED
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Description
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