Closed
Bug 727311
Opened 13 years ago
Closed 13 years ago
WebGL doesn't draw on Nexus S
Categories
(Firefox for Android Graveyard :: General, defect)
Tracking
(Not tracked)
VERIFIED
FIXED
People
(Reporter: nhirata, Assigned: joe)
References
(Blocks 2 open bugs)
Details
Attachments
(1 file)
(deleted),
patch
|
bjacob
:
review+
|
Details | Diff | Splinter Review |
1. go to http://get.webgl.org
Expected: webgl is detected
Actual: hmmm. While your browser seems to support WebGL, it is disabled or unavailable.
Note:
1. checking about:config webgl.disabled = false
2. Thunderbolt, 2.2, MAPLE 2/14/2012
Reporter | ||
Comment 1•13 years ago
|
||
Affects: http://paulrouget.com/mwc-demos/webgl/minegl.html and http://paulrouget.com/mwc-demos/webgl/gnomwgl.htm both pages do not load the webgl content
Whiteboard: MAPLE → MAPLE mwc-demo
Reporter | ||
Updated•13 years ago
|
Severity: normal → blocker
Assignee | ||
Updated•13 years ago
|
Assignee: nobody → joe
Comment 2•13 years ago
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Based on the latest from Paul, we are not targeting the WebGL demos for MWC. This is still a blocker for Maple landing in m-c.
Whiteboard: MAPLE mwc-demo → MAPLE
Assignee | ||
Comment 3•13 years ago
|
||
WebGL is detected on my Nexus S, but doesn't draw, both on mozilla-central nightly and maple. This is due to trying to use BGRA as the format for doing glReadPixels.
Using BGRA in this way works on the Galaxy S 2, but is broken on the Nexus S and Galaxy Nexus.
Depends on: 721205
Summary: MAPLE : WebGL is not detected → WebGL doesn't draw on Nexus S
Whiteboard: MAPLE
Assignee | ||
Comment 4•13 years ago
|
||
To fix this, let's just never read back into BGRA format.
Attachment #598605 -
Flags: review?(bjacob)
Updated•13 years ago
|
Attachment #598605 -
Flags: review?(bjacob) → review+
Assignee | ||
Comment 5•13 years ago
|
||
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
Comment 6•13 years ago
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FYI, the Nexus S and Galaxy Nexus both use an SGX540 which I've witnessed have driver issues with glReadPixels and BGRA format textures (the iPhone also uses an SGX and seems to have the same problem: http://stackoverflow.com/questions/5086863/bgra-on-iphone-glteximage2d-and-glreadpixels), whereas the S II has a Mali.
Assignee | ||
Comment 7•13 years ago
|
||
I just filed bug 728724 on fixing this.
Reporter | ||
Comment 8•13 years ago
|
||
Verified on Samsung Galaxy S II : Nightly 2/23/2012; exception bug 728724 (won't show on Nexus S, Galaxy Nexus or any other devices that use SGX540)
Reporter | ||
Updated•13 years ago
|
Status: RESOLVED → VERIFIED
Updated•4 years ago
|
Product: Firefox for Android → Firefox for Android Graveyard
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Description
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