Closed
Bug 767627
Opened 12 years ago
Closed 12 years ago
nsObjectLoadingContent should re-open channels for plugins that initially instantiated with one
Categories
(Core Graveyard :: Plug-ins, defect)
Core Graveyard
Plug-ins
Tracking
(Not tracked)
RESOLVED
FIXED
mozilla20
People
(Reporter: johns, Assigned: johns)
References
Details
Attachments
(1 obsolete file)
Right now, if a plugin instance is stopped and then restarted, for instance due to navigating and then pressing back, we will respawn the plugin, but not re-open the channel we opened for it the first time. Plugins can be spawned without a channel, and will generally request the data they need, but for consistency we should instantiate them the same way.
Assignee | ||
Comment 1•12 years ago
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Assignee | ||
Comment 2•12 years ago
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Comment on attachment 657370 [details] [diff] [review]
When re-instantiating plugins that loaded with a channel, re-open the initial channel
We re-call LoadObject here because there's no guarantee the newly-opened channel will return the same content type/etc
Attachment #657370 -
Flags: review?(joshmoz)
Attachment #657370 -
Flags: review?(joshmoz) → review+
Assignee | ||
Comment 4•12 years ago
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This was fixed in a more comprehensive manner in bug 767633
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla20
Assignee | ||
Updated•12 years ago
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Attachment #657370 -
Attachment is obsolete: true
Updated•3 years ago
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Product: Core → Core Graveyard
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Description
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