Closed
Bug 775649
Opened 12 years ago
Closed 12 years ago
Unbind external buffers by re-binding a read-only dummy 1x1 buffer
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: gal, Assigned: gal)
References
Details
Attachments
(1 file)
(deleted),
patch
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Details | Diff | Splinter Review |
+++ This bug was initially created as a clone of Bug #771350 +++
This is mostly to work around GL drivers that don't unlock the current buffer when binding a 0 texture.
Assignee | ||
Updated•12 years ago
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Assignee | ||
Comment 1•12 years ago
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Assignee: nobody → gal
Assignee | ||
Comment 2•12 years ago
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Note that previously we used LOCAL_GL_TEXTURE_2D to unbind, but OES_EXTERNAL to bind. I made both OES_EXTERNAL.
Assignee | ||
Updated•12 years ago
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Attachment #643922 -
Flags: review?(jones.chris.g)
Comment on attachment 643922 [details] [diff] [review]
patch
Not sure how this relates to bug 774530.
Attachment #643922 -
Flags: review?(jones.chris.g)
Assignee | ||
Comment 4•12 years ago
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We have a better fix for this in bug 774530.
Assignee | ||
Updated•12 years ago
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Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → WONTFIX
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Description
•