Closed Bug 780467 Opened 12 years ago Closed 11 years ago

Implement FPS counter on DirectX/Windows

Categories

(Core :: Graphics: Layers, enhancement)

x86
Windows 7
enhancement
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 874781

People

(Reporter: helder.magalhaes, Assigned: jgilbert)

References

(Blocks 1 open bug)

Details

(Whiteboard: [games:p3])

Bug 612407 has added support for an FPS counter, which apparently is only available for OpenGL renderers. Bug 612407 comment 22 states that "if you need D3D or something like that, we should add related implementation for D3D backend" Given this is a highly desirable feature for measuring drawing performance, I'm adding this feature request for implementing the feature of the the DirectX-based backend.
Whiteboard: [games:p?]
Jeff mentioned he was interested in this. Ideally the FPS counter should be backend agnostic.
Whiteboard: [games:p?] → [games:p3]
Assignee: nobody → jgilbert
This is being done in bug 874781.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → DUPLICATE
Blocks: gecko-games
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