Closed
Bug 813269
Opened 12 years ago
Closed 12 years ago
Use double to represent time in Web Audio
Categories
(Core :: Web Audio, defect)
Tracking
()
RESOLVED
FIXED
mozilla20
People
(Reporter: ehsan.akhgari, Assigned: ehsan.akhgari)
References
Details
Attachments
(1 file)
(deleted),
patch
|
bzbarsky
:
review+
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Details | Diff | Splinter Review |
Tracking the spec changes...
Assignee | ||
Comment 1•12 years ago
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Comment 2•12 years ago
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FYI, we used floats in the media code, then switched to doubles.
When we were using floating point we kept accumulating floating point errors over time which caused imprecision and in some cases stuttery playback.
Finally we switched to use int64 microseconds for our internal time stamps, and we now convert timestamps to floating point in seconds just before we return them JS.
I'm not sure if this is relevant to you; you may not be accumulating floating point values, but it's something you need to be aware of.
Comment 3•12 years ago
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Comment on attachment 683275 [details] [diff] [review]
Patch (v1)
r=me
Attachment #683275 -
Flags: review?(bzbarsky) → review+
Assignee | ||
Comment 4•12 years ago
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(In reply to comment #2)
> FYI, we used floats in the media code, then switched to doubles.
>
> When we were using floating point we kept accumulating floating point errors
> over time which caused imprecision and in some cases stuttery playback.
>
> Finally we switched to use int64 microseconds for our internal time stamps, and
> we now convert timestamps to floating point in seconds just before we return
> them JS.
>
> I'm not sure if this is relevant to you; you may not be accumulating floating
> point values, but it's something you need to be aware of.
Thanks. That's not directly relevant to the current implementation, but it's definitely something worth being aware of as we move forward. :-)
Assignee | ||
Comment 5•12 years ago
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Comment 6•12 years ago
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Status: ASSIGNED → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla20
Assignee | ||
Comment 7•11 years ago
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Mass moving Web Audio bugs to the Web Audio component. Filter on duckityduck.
Component: Video/Audio → Web Audio
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Description
•