Closed
Bug 836628
Opened 12 years ago
Closed 12 years ago
webrtc-enabled BananaBread causes script to hang sometimes
Categories
(Core :: WebRTC: Networking, defect)
Tracking
()
RESOLVED
INCOMPLETE
People
(Reporter: akligman, Assigned: jesup)
References
(Blocks 1 open bug)
Details
(Whiteboard: [games:p?][webrtc])
Attachments
(1 file)
(deleted),
text/plain
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Details |
BananaBread multiplayer over webrtc occasionally causes the script to hang. I haven't been able to reproduce this reliably; It only happens sometimes, and when it does I have to restart the browser to get things working again.
Reporter | ||
Updated•12 years ago
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Whiteboard: [games:p?]
Assignee | ||
Comment 1•12 years ago
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Need more information before we can triage this. Is it possible to duplicate this in a debug build with NSPR_LOG_MODULES=datachannel:5? (and NSPR_LOG_FILE=whatever).
Assignee: nobody → rjesup
Whiteboard: [games:p?] → [games:p?][webrtc]
Reporter | ||
Comment 2•12 years ago
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This may contain useful information. The 'debug' option on the dialog failed to load the debugger, so I'm not 100% sure this is a webrtc issue.
Reporter | ||
Comment 3•12 years ago
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It's possible this is a BananaBread bug. If the NSPR log doesn't show a bug, feel free to close this.
Assignee | ||
Comment 4•12 years ago
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Everything here looks normal; data transfers, then the connection is closed. If you believe this still is a DataChannel bug, let me know and reopen - we would want something like datachannel:5,sctp:5,timestamp (this will produce a LOT of output)
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → INCOMPLETE
Updated•11 years ago
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Blocks: gecko-games
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Description
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