Closed Bug 837353 Opened 12 years ago Closed 12 years ago

data channels disconnecting during bananabread multiplayer

Categories

(Core :: WebRTC: Networking, defect, P2)

21 Branch
x86_64
Linux
defect

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: akligman, Assigned: jesup)

References

(Blocks 1 open bug)

Details

(Whiteboard: [games:p?][webrtc][blocking-webrtc+])

Attachments

(1 file)

Attached file NSPR log (deleted) —
BananaBread multiplayer over webrtc works for a short time, then it appears that the data channel is closed for some reason. NSPR log attached.
Whiteboard: [games:p?]
Assignee: nobody → rjesup
Priority: -- → P2
Whiteboard: [games:p?] → [games:p?][webrtc][blocking-webrtc+]
Is this still happening with the latest Nightly? If so, can you get us a log with DataChannel:5 ?
Flags: needinfo?(akligman)
This hasn't happened to me in a while. I will re-open if I hit it again.
Status: NEW → RESOLVED
Closed: 12 years ago
Flags: needinfo?(akligman)
Resolution: --- → FIXED
Use works for me if you don't know what patch fixed the bug.
Resolution: FIXED → WORKSFORME
Blocks: gecko-games
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