Closed
Bug 900249
Opened 11 years ago
Closed 2 years ago
Avoid readback with WebGL and d3d compositors
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: nrc, Unassigned)
References
Details
We currently do readback to render WebGL on Windows. Since we are using ANGLE, we might be able to avoid that. See discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=874721#c51 and previous comments.
Reporter | ||
Comment 1•11 years ago
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Something like this for MTC:
http://mxr.mozilla.org/mozilla-central/source/gfx/layers/d3d10/CanvasLayerD3D10.cpp#27
Reporter | ||
Comment 2•11 years ago
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Need to add d3d versions to http://mxr.mozilla.org/mozilla-central/source/gfx/layers/client/ClientCanvasLayer.cpp#24
Updated•2 years ago
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Severity: normal → S3
Updated•2 years ago
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Status: NEW → RESOLVED
Closed: 2 years ago
Resolution: --- → WORKSFORME
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Description
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