Closed
Bug 920097
Opened 11 years ago
Closed 11 years ago
eideticker does not account for initial delay when launching apps
Categories
(Testing Graveyard :: Eideticker, defect)
Tracking
(Not tracked)
RESOLVED
FIXED
People
(Reporter: bkelly, Unassigned)
References
Details
(Keywords: perf, Whiteboard: [c=automation p= s=2013.10.25 u=])
While investigating v1.2 launch times we noticed that the eideticker movies have about a 1-second delay before the app actually launches. In comparison, tapping on the screen seems to start the launch immediately.
This also jives with the end numbers we are seeing from eideticker vs. manual tests. Manual tests show up around 2-seconds for launch while eideticker showed around 3-seconds.
From talking with Will, it sounds like simulating touch events using orangutan (sp?) might result in less artificial latency than the current marionette launch mechanism.
Comment 1•11 years ago
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Yep, bug 888103 has been filed to deal with this problem. I'll mark that as a dependency here, although almost certainly the solution proposed there is what we want (and will fix this).
Depends on: 888103
Comment 2•11 years ago
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this is fixed now that bug 888103 has landed
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Updated•11 years ago
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Whiteboard: [c=automation p= s= u=] → [c=automation p= s=2013.10.25 u=]
Updated•7 years ago
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Product: Testing → Testing Graveyard
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Description
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