Open Bug 923298 Opened 11 years ago Updated 2 years ago

Add memory reporting for DrawTarget

Categories

(Core :: Graphics, defect)

defect

Tracking

()

People

(Reporter: seth, Unassigned)

References

(Blocks 1 open bug)

Details

(Whiteboard: [MemShrink:P2])

Right now there's no easy way to determine the memory usage of whatever backs a DrawTarget. This means that if you call e.g. CreateOffscreenCanvasDrawTarget, it's unclear exactly how much and what kind of memory ends up being used. We should add features to report heap and GPU memory usage to DrawTarget.
Blocks: 923302
Blocks: DarkMatter
Whiteboard: [MemShrink]
Whiteboard: [MemShrink] → [MemShrink:P2]
No longer blocks: 923302
Severity: normal → S3
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