Closed Bug 951858 Opened 11 years ago Closed 11 years ago

Support DrawTarget::CopySurface with A8 D2D textures

Categories

(Core :: Graphics, defect)

x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla29

People

(Reporter: nical, Assigned: nical)

References

Details

Attachments

(1 file)

It currently doesn't work because the underlying code uses the alpha surface as a brush which is not supported in D2D
Comment on attachment 8349679 [details] [diff] [review] Use FillOpacityMask instead of DrawBitmap with A8 Textures in CopySurface Review of attachment 8349679 [details] [diff] [review]: ----------------------------------------------------------------- We could do something more efficient probably(GPU memcpy) but for now this is fine. Please add a comment about this though.
Attachment #8349679 - Flags: review?(bas) → review+
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla29
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