Closed
Bug 951858
Opened 11 years ago
Closed 11 years ago
Support DrawTarget::CopySurface with A8 D2D textures
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla29
People
(Reporter: nical, Assigned: nical)
References
Details
Attachments
(1 file)
(deleted),
patch
|
bas.schouten
:
review+
|
Details | Diff | Splinter Review |
It currently doesn't work because the underlying code uses the alpha surface as a brush which is not supported in D2D
Assignee | ||
Comment 1•11 years ago
|
||
Attachment #8349679 -
Flags: review?(bas)
Comment 2•11 years ago
|
||
Comment on attachment 8349679 [details] [diff] [review]
Use FillOpacityMask instead of DrawBitmap with A8 Textures in CopySurface
Review of attachment 8349679 [details] [diff] [review]:
-----------------------------------------------------------------
We could do something more efficient probably(GPU memcpy) but for now this is fine. Please add a comment about this though.
Attachment #8349679 -
Flags: review?(bas) → review+
Assignee | ||
Comment 3•11 years ago
|
||
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla29
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Description
•