Closed
Bug 973264
Opened 11 years ago
Closed 11 years ago
crash in atidxx32.dll@0x3f884a, video hardware google doodle crash
Categories
(Core :: Graphics, defect)
Tracking
()
VERIFIED
FIXED
mozilla31
People
(Reporter: uranium23567, Assigned: mattwoodrow)
References
Details
(Keywords: crash, regression)
Crash Data
Attachments
(1 file, 1 obsolete file)
(deleted),
patch
|
bas.schouten
:
review+
Sylvestre
:
approval-mozilla-aurora+
Sylvestre
:
approval-mozilla-beta+
|
Details | Diff | Splinter Review |
The crash relates to a intel HD graphics x64 GD renderer. My hardware video is an ivy bridge i5 (4th Gen intel HD 4000 APU) with drivers 9.18.10.3165 (win7 x64). Not sure if it is a driver problem or not, these drivers have given me no other problems. If you have a 4th (ivy bridge) or 3rd (sandy bridge) gen intel HD graphics, give it a try
go to the 2014 valentines day google doodle here:
http://www.google.com/doodles/valentines-day-2014-us
click on I think any heart and let it play, a few seconds later I get a crash
Problem Event Name: APPCRASH
Application Name: firefox.exe
Application Version: 30.0.0.5159
Application Timestamp: 52ff543c
Fault Module Name: igd10iumd64.dll
Fault Module Version: 9.18.10.3165
Fault Module Timestamp: 51899a19
Exception Code: c0000005
Exception Offset: 000000000032a09d
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: e4ab
Additional Information 2: e4ab358e1bee4923a29d1f2011909498
Additional Information 3: 20ec
Additional Information 4: 20ec8d9d666736e461c6dc22364bc833
the second heart seems to have no problems :shrug:
the first one always does it
Comment 2•11 years ago
|
||
Crash sig: bp-29469f18-b242-4aaf-9c99-e0aa22140216
Regression window(m-i)
Good:
http://hg.mozilla.org/integration/mozilla-inbound/rev/cde32f9a08c8
Mozilla/5.0 (Windows NT 6.1; WOW64; rv:29.0) Gecko/20100101 Firefox/29.0 ID:20131211130454
Bad:
http://hg.mozilla.org/integration/mozilla-inbound/rev/491765fa039c
Mozilla/5.0 (Windows NT 6.1; WOW64; rv:29.0) Gecko/20100101 Firefox/29.0 ID:20131211130645
Pushlog:
http://hg.mozilla.org/integration/mozilla-inbound/pushloghtml?fromchange=cde32f9a08c8&tochange=491765fa039c
Triggered by: Bug 948221
Blocks: 948221
Severity: trivial → critical
Status: UNCONFIRMED → NEW
Crash Signature: [@ atidxx32.dll@0x3f884a]
status-firefox28:
--- → unaffected
status-firefox29:
--- → affected
status-firefox30:
--- → affected
tracking-firefox29:
--- → ?
tracking-firefox30:
--- → ?
Component: General → Graphics
Ever confirmed: true
Keywords: crash,
regression
Product: Firefox → Core
Summary: [nightlyx64] video hardware google doodle crash → crash in atidxx32.dll@0x3f884a, video hardware google doodle crash
Version: 30 Branch → 29 Branch
Comment 3•11 years ago
|
||
Updated•11 years ago
|
Comment 5•11 years ago
|
||
Matt, any chance you can take a look? It seems to be related to bug 948221 (Convert SurfaceFromElement to use Moz2D) that landed at the start of 29. It would be nice to deal with it before 29 goes beta (3/17).
Assignee: nobody → matt.woodrow
Flags: needinfo?(milan) → needinfo?(matt.woodrow)
Assignee | ||
Comment 6•11 years ago
|
||
The CreateWrappingDataSourceSurface path was relying on the gfxASurface outliving the DataSourceSurface, but nothing actually ensured that.
Attachment #8385116 -
Flags: review?(bas)
Flags: needinfo?(matt.woodrow)
Comment 7•11 years ago
|
||
Comment on attachment 8385116 [details] [diff] [review]
Don't rely on surfaces staying alive long alive
Review of attachment 8385116 [details] [diff] [review]:
-----------------------------------------------------------------
I don't think the performance hit this is going to cause is acceptable. Can't we just make the SourceSurface keep the gfxASurface alive in this case? I realize there's a risk of cyclic references here so let's figure out how to address that and do that.
Attachment #8385116 -
Flags: review?(bas) → review-
Assignee | ||
Comment 8•11 years ago
|
||
How about this then?
We set user data pointing one direction or the other, depending on whether we're wrapping the data or created a new copy.
Attachment #8385815 -
Flags: review?(bas)
Comment 9•11 years ago
|
||
Bas, could you review Matt patch? It would be nice if we could have the fix for 29 beta 4. (beta 3 being built today). Thanks
Flags: needinfo?(bas)
Comment 10•11 years ago
|
||
Comment on attachment 8385815 [details] [diff] [review]
Don't rely on surfaces staying alive long
Review of attachment 8385815 [details] [diff] [review]:
-----------------------------------------------------------------
::: gfx/thebes/gfxPlatform.cpp
@@ -814,5 @@
> - if (!srcBuffer) {
> - // We need to check if our gfxASurface will keep the underlying data
> - // alive. This is true if gfxASurface actually -is- an ImageSurface or
> - // if it is a gfxWindowsSurface which supports GetAsImageSurface.
> - if (imgSurface != aSurface && !isWin32ImageSurf) {
I still feel like this patch will stop using a simple wrapping source surface when we have a Win32 image surface. That will probably cause some serious issues, am I missing something here Matt?
Updated•11 years ago
|
Flags: needinfo?(bas)
Updated•11 years ago
|
Flags: needinfo?(matt.woodrow)
Assignee | ||
Comment 11•11 years ago
|
||
Comment on attachment 8385815 [details] [diff] [review]
Don't rely on surfaces staying alive long
Review of attachment 8385815 [details] [diff] [review]:
-----------------------------------------------------------------
::: gfx/thebes/gfxPlatform.cpp
@@ -814,5 @@
> - if (!srcBuffer) {
> - // We need to check if our gfxASurface will keep the underlying data
> - // alive. This is true if gfxASurface actually -is- an ImageSurface or
> - // if it is a gfxWindowsSurface which supports GetAsImageSurface.
> - if (imgSurface != aSurface && !isWin32ImageSurf) {
Yes, this will still work fine.
For win32 image surfaces, GetAsImageSurface() will return a valid result for imgSurface will be non-null, and copy will be null.
Then, if CreateSourceSurfaceFromData fails, we take the CreateWrappingDataSourceSurface path below.
Assignee | ||
Updated•11 years ago
|
Flags: needinfo?(matt.woodrow)
Comment 12•11 years ago
|
||
Comment on attachment 8385815 [details] [diff] [review]
Don't rely on surfaces staying alive long
Review of attachment 8385815 [details] [diff] [review]:
-----------------------------------------------------------------
I think this'll work, but it's pretty tedious code.
Attachment #8385815 -
Flags: review?(bas) → review+
Comment 13•11 years ago
|
||
Your Intel drivers are pretty old, you should update to the latest Intel 10.18.10.3496 drivers and see if this fixes it.
https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23714
Assignee | ||
Updated•11 years ago
|
Attachment #8385116 -
Attachment is obsolete: true
Assignee | ||
Comment 14•11 years ago
|
||
https://hg.mozilla.org/integration/mozilla-inbound/rev/5adc1acdb309
Drivers versions are unlikely to make a difference, this bug is triggered by trying to use a surface bigger than the maximum texture size. That's probably going to be fixed for the GPU, not dependent on drivers.
Comment 15•11 years ago
|
||
Backed out in https://hg.mozilla.org/integration/mozilla-inbound/rev/5636e18a27f5 for Windows unhappiness like https://tbpl.mozilla.org/php/getParsedLog.php?id=36975310&tree=Mozilla-Inbound
Comment 16•11 years ago
|
||
Looks like the Windows browser-chrome failure that I thought wasn't from this actually was, though it wound up varying between social/browser_share.js and browser_dbg_variables-view-popup-05.js hanging.
Assignee | ||
Comment 17•11 years ago
|
||
Comment 18•11 years ago
|
||
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla31
Assignee | ||
Comment 20•11 years ago
|
||
Comment on attachment 8385815 [details] [diff] [review]
Don't rely on surfaces staying alive long
[Approval Request Comment]
Bug caused by (feature/regressing bug #): Bug 948221
User impact if declined: Crash on some websites with integrated GPU's.
Testing completed (on m-c, etc.): Been on m-c for a while, manual tested.
Risk to taking this patch (and alternatives if risky): Low risk
String or IDL/UUID changes made by this patch: None
Attachment #8385815 -
Flags: approval-mozilla-beta?
Attachment #8385815 -
Flags: approval-mozilla-aurora?
Flags: needinfo?(matt.woodrow)
Comment 21•11 years ago
|
||
Comment on attachment 8385815 [details] [diff] [review]
Don't rely on surfaces staying alive long
Thanks
Attachment #8385815 -
Flags: approval-mozilla-beta?
Attachment #8385815 -
Flags: approval-mozilla-beta+
Attachment #8385815 -
Flags: approval-mozilla-aurora?
Attachment #8385815 -
Flags: approval-mozilla-aurora+
Comment 22•11 years ago
|
||
Comment 23•11 years ago
|
||
I have an Intel HD 4000 with the driver version: 9.17.10.2932 (it says the driver's up-to-date). I tried to reproduce this issue on Windows 7 64-bit on this machine, using Firefox 29.0b3, but didn't manage to get one crash.
Paul, can you please verify that this issue is no longer reproducing for you on the versions where it was fixed?
(The fix for Firefox 29 will only be on beta 5, which only appears tomorrow:
ftp://ftp.mozilla.org/pub/mozilla.org/firefox/nightly/29.0b5-candidates/build1/)
Updated•11 years ago
|
Flags: needinfo?(uranium23567)
Reporter | ||
Comment 24•11 years ago
|
||
sorry i didn't see the email till now. I updated to nightly v31 and it cleared it up. Good job everyone
-p
Flags: needinfo?(uranium23567)
Comment 25•11 years ago
|
||
Thanks Paul!
Socorro also shows no crashes on builds post 03/31 (Firefox 29, 30, 31):
https://crash-stats.mozilla.com/report/list?signature=atidxx32.dll%400x3f884a&product=Firefox&query_type=contains&range_unit=weeks&process_type=any&version=Firefox%3A31.0a1&version=Firefox%3A30.0a2&version=Firefox%3A29.0b&hang_type=any&date=2014-04-16+07%3A00%3A00&range_value=4#tab-reports
Status: RESOLVED → VERIFIED
You need to log in
before you can comment on or make changes to this bug.
Description
•