Closed
Bug 1060957
Opened 10 years ago
Closed 3 years ago
Support fast operator bounded source in D2D 1.1
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: bas.schouten, Assigned: bas.schouten)
References
Details
Attachments
(1 file, 1 obsolete file)
(deleted),
patch
|
jrmuizel
:
review-
|
Details | Diff | Splinter Review |
When using Direct2D 1.0 we avoid operator source very strongly. When using Direct2D 1.1 we can use it, but we should use D2D 1.1's native support for it.
Attachment #8481967 -
Flags: review?(jmuizelaar)
Assignee | ||
Comment 1•10 years ago
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||
Hrm, I wonder if this might be incorrect for Canvas, since I think Canvas' operators are bound by the clip and not by the mask? Whereas I think D2D 1.1's PrimitiveBlend is bound by the operation mask. I wonder if we should add an extra operator COPY where it can be bound by the primitive.
Updated•10 years ago
|
Attachment #8481967 -
Flags: review?(jmuizelaar) → review+
Assignee | ||
Comment 2•10 years ago
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||
As I thought this gives trouble with Canvas. I filed bug 1066407 for adding the right operator. Patch coming to implement it here.
Summary: Support fast operator source in D2D 1.1 → Support fast operator bounded source in D2D 1.1
Assignee | ||
Comment 3•10 years ago
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||
A no longer incorrect for Canvas version. While we discuss the desiredness of this operator next week in Toronto, I'll add D2D 1.1 to the 'hack list' for now :).
Attachment #8481967 -
Attachment is obsolete: true
Attachment #8488395 -
Flags: review?(jmuizelaar)
Comment 4•10 years ago
|
||
Comment on attachment 8488395 [details] [diff] [review]
Support fast operator source support in D2D 1.1 backend v2
Review of attachment 8488395 [details] [diff] [review]:
-----------------------------------------------------------------
We're postponing this for now.
Attachment #8488395 -
Flags: review?(jmuizelaar) → review-
Assignee | ||
Updated•3 years ago
|
Status: ASSIGNED → RESOLVED
Closed: 3 years ago
Resolution: --- → WONTFIX
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Description
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