Closed
Bug 1494760
Opened 6 years ago
Closed 6 years ago
The texture cache is too big
Categories
(Core :: Graphics: WebRender, defect, P2)
Tracking
()
RESOLVED
DUPLICATE
of bug 1495977
Tracking | Status | |
---|---|---|
firefox64 | --- | affected |
People
(Reporter: jrmuizel, Assigned: bholley)
References
Details
With 9 windows open I have 720MB of texture cache. This causes us to page GPU memory when drawing to multiple windows.
Comment 1•6 years ago
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Jeff -- Is this still an issue?
Flags: needinfo?(jmuizelaar)
Priority: -- → P4
Reporter | ||
Comment 2•6 years ago
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Yes. Bug 1497903 has bholley's improvements. I'll measure again once that makes it to nightly.
Assignee | ||
Comment 3•6 years ago
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(In reply to Jeff Muizelaar [:jrmuizel] from comment #2)
> Yes. Bug 1497903 has bholley's improvements. I'll measure again once that
> makes it to nightly.
That's just the mipmap stuff, which will help but not solve this entirely. We still need to lazily grow the texture cache, which is bug 1495977.
Depends on: 1495977
Reporter | ||
Updated•6 years ago
|
Flags: needinfo?(jmuizelaar)
Reporter | ||
Updated•6 years ago
|
Priority: P4 → P2
Reporter | ||
Updated•6 years ago
|
Blocks: stage-wr-trains
Assignee | ||
Updated•6 years ago
|
Assignee: nobody → bobbyholley
Assignee | ||
Updated•6 years ago
|
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → DUPLICATE
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Description
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