Closed Bug 1494760 Opened 6 years ago Closed 6 years ago

The texture cache is too big

Categories

(Core :: Graphics: WebRender, defect, P2)

64 Branch
defect

Tracking

()

RESOLVED DUPLICATE of bug 1495977
Tracking Status
firefox64 --- affected

People

(Reporter: jrmuizel, Assigned: bholley)

References

Details

With 9 windows open I have 720MB of texture cache. This causes us to page GPU memory when drawing to multiple windows.
Blocks: 1491703
Depends on: 1494763
Jeff -- Is this still an issue?
Flags: needinfo?(jmuizelaar)
Priority: -- → P4
Yes. Bug 1497903 has bholley's improvements. I'll measure again once that makes it to nightly.
Blocks: 1498890
No longer blocks: 1498890
(In reply to Jeff Muizelaar [:jrmuizel] from comment #2) > Yes. Bug 1497903 has bholley's improvements. I'll measure again once that > makes it to nightly. That's just the mipmap stuff, which will help but not solve this entirely. We still need to lazily grow the texture cache, which is bug 1495977.
Depends on: 1495977
Flags: needinfo?(jmuizelaar)
Priority: P4 → P2
Assignee: nobody → bobbyholley
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → DUPLICATE
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