Closed
Bug 1494763
Opened 6 years ago
Closed 6 years ago
Share OpenGL contexts between windows
Categories
(Core :: Graphics: WebRender, enhancement)
Tracking
()
RESOLVED
FIXED
mozilla64
Tracking | Status | |
---|---|---|
firefox64 | --- | fixed |
People
(Reporter: jrmuizel, Assigned: mattwoodrow)
References
Details
Attachments
(1 file)
This is an important step in being able to share more resources between OS windows.
1. It lets us reuse compiled shaders between windows
2. It lets us reuse textures between windows
Reporter | ||
Comment 1•6 years ago
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Some of the work for this is happening in https://bugzilla.mozilla.org/show_bug.cgi?id=1492723#c3
Assignee | ||
Updated•6 years ago
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Assignee: nobody → matt.woodrow
Assignee | ||
Comment 2•6 years ago
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Comment 3•6 years ago
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Comment on attachment 9013526 [details]
Bug 1494763 - Use a single shared GLContext in RenderThread when we support it. r?sotaro
Sotaro Ikeda [:sotaro] has approved the revision.
Attachment #9013526 -
Flags: review+
Pushed by mwoodrow@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/9c9d32068acf
Use a single shared GLContext in RenderThread when we support it. r=sotaro
Comment 5•6 years ago
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bugherder |
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla64
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Description
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