Closed
Bug 1624264
Opened 5 years ago
Closed 4 years ago
Use different texture cache allocation parameters for main and popup windows
Categories
(Core :: Graphics: WebRender, enhancement, P3)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
86 Branch
Tracking | Status | |
---|---|---|
firefox86 | --- | fixed |
People
(Reporter: nical, Assigned: nical)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
(deleted),
text/x-phabricator-request
|
Details |
Main browser windows allocate more memory than small popups. Using the same heuristics for all window types either causes a lot of reallocations, or larger allocations than needed which wastes GPU memory.
Updated•5 years ago
|
Priority: -- → P3
Assignee | ||
Comment 1•4 years ago
|
||
Updated•4 years ago
|
Assignee: nobody → nical.bugzilla
Status: NEW → ASSIGNED
Pushed by nsilva@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/207b0761ade5
Use different texture cache sizes for popup windows. r=jrmuizel
Comment 3•4 years ago
|
||
bugherder |
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
status-firefox86:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 86 Branch
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Description
•