Closed
Bug 1685564
Opened 4 years ago
Closed 4 years ago
The texture cache textures are too small because of broken "Main window" detection
Categories
(Core :: Graphics: WebRender, defect)
Tracking
()
RESOLVED
FIXED
86 Branch
Tracking | Status | |
---|---|---|
firefox-esr78 | --- | unaffected |
firefox84 | --- | unaffected |
firefox85 | --- | unaffected |
firefox86 | + | fixed |
People
(Reporter: mstange, Assigned: mstange)
References
(Regression)
Details
(Keywords: perf, regression)
Attachments
(1 file)
(deleted),
text/x-phabricator-request
|
Details |
Bug 1624264 added adaptive texture cache texture sizes based on the window type. However, the widget that we're calling WindowType on is a child widget, and not the outer window widget. As a result, at least on macOS, we're always using the small texture sizes now.
Updated•4 years ago
|
status-firefox85:
--- → unaffected
status-firefox86:
--- → affected
Assignee | ||
Comment 1•4 years ago
|
||
[Tracking Requested - why for this release]: Regression which causes bad WebRender performance on macOS
tracking-firefox86:
--- → ?
Assignee | ||
Comment 2•4 years ago
|
||
Popup widgets are easier to detect because the "window" widget and the "view"
widget for them are the same object.
With toplevel widgets, most platforms (IIRC all non-Windows platforms) have
separate nsIWidget objects for the "window" widget (toplevel) and the "view"
widget (child), and this code has a reference to the view / child widget.
Updated•4 years ago
|
Assignee | ||
Comment 3•4 years ago
|
||
Pushed by mstange@themasta.com:
https://hg.mozilla.org/integration/autoland/rev/e066d5e8974d
Check for popup widgets instead of toplevel widgets. r=nical
Comment 5•4 years ago
|
||
bugherder |
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
Resolution: --- → FIXED
Target Milestone: --- → 86 Branch
Updated•4 years ago
|
status-firefox84:
--- → unaffected
status-firefox-esr78:
--- → unaffected
Updated•4 years ago
|
Has Regression Range: --- → yes
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Description
•