Closed Bug 1667727 Opened 4 years ago Closed 4 years ago

Arm64 Win10: Crash in [@ webrender::scene_building::SceneBuilder::process_common_properties]

Categories

(Core :: Graphics: WebRender, defect)

ARM64
Windows 10
defect

Tracking

()

RESOLVED WORKSFORME

People

(Reporter: gsvelto, Unassigned)

References

(Blocks 1 open bug)

Details

(Keywords: crash)

Crash Data

Crash report: https://crash-stats.mozilla.org/report/index/837d377b-7f66-4855-8383-4138d0200927

Top 10 frames of crashing thread:

0 xul.dll webrender::scene_building::SceneBuilder::process_common_properties gfx/wr/webrender/src/scene_building.rs:763
1 xul.dll webrender::scene_building::SceneBuilder::build_item gfx/wr/webrender/src/scene_building.rs:916
2 xul.dll webrender::scene_building::SceneBuilder::build_item gfx/wr/webrender/src/scene_building.rs:916
3 xul.dll tan 
4 xul.dll tan 
5 mozglue.dll memmove 
6 xul.dll webrender::clip::ClipStore::register_clip_template gfx/wr/webrender/src/clip.rs:960
7 xul.dll webrender::clip::ClipStore::register_clip_template gfx/wr/webrender/src/clip.rs:960
8 xul.dll webrender::scene_building::create_prim_instance gfx/wr/webrender/src/scene_building.rs:3597
9 xul.dll webrender::scene_building::create_prim_instance gfx/wr/webrender/src/scene_building.rs:3597

This is an Windows/AArch64 crash, it does not seem to occur on x86. The crash appears to be a NULL-pointer dereference but that doesn't seem possible given that it's happening in Rust code. The stack is of poor quality due to the lack of unwinding information (see bug 1529355). The first instance of this crash is for buildid 20200922154306.

Blocks: wr-stability
Summary: Crash in [@ webrender::scene_building::SceneBuilder::process_common_properties] → Arm64 Win10: Crash in [@ webrender::scene_building::SceneBuilder::process_common_properties]

Closing because no crashes reported for 12 weeks.

Status: NEW → RESOLVED
Closed: 4 years ago
Resolution: --- → WORKSFORME
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