Closed
Bug 689940
Opened 13 years ago
Closed 11 years ago
Rendering pauses with WebGL (probably due to garbage collection)
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
WORKSFORME
People
(Reporter: marco, Unassigned)
References
Details
There are some pauses in some WebGL demos (like www.ibiblio.org/e-notes/webgl/deflate/shark_anim.html) that sometimes causes the FPS to highly decrease from 60-70 FPS to 10-20 FPS.
I think this is due to garbage collection, but I'm unsure.
Probably duplicate of bug 482853 (that is about canvas3d), bug 504640 or bug 624867.
We should correct these and see if the problem disappears.
Reporter | ||
Comment 1•13 years ago
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I see the issue also under Linux, with latest NVIDIA drivers.
OS: Windows 7 → All
Reporter | ||
Comment 2•13 years ago
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The demo has ~350ms GCs, so probably the bug is due to these. Infact the rendering pauses happen exactly during GCs.
Reporter | ||
Updated•11 years ago
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Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → WORKSFORME
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Description
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